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The EPSCoR MILES program builds Idaho's capacity to study complex social-ecological processes, especially those associated with water demand and valuation of ecosystem services. This research characterizes patterns and identifies social drivers of urban growth and ecological change, including valuable ecosystem services.
Survey data collected on the impacts of the 2015 water settlement agreement
in Idaho on Idaho's farmers. Data is focused on how
having less groundwater affected their farm operations and farm management
decisions.
This is a collection level metadata record for Light Detection Ranging
(LiDAR) data and derived products for the northern area of Coeur d'Alene in
northern Idaho. Data were collected to aid the Kootenai Shore Soil and Water
Conservation District...
This data set includes bathymetric data for Fernan Lake, Idaho collected
between October 2014 and August 2015 to construct a TIN (triangulated
Irregular Network) to support limnological research, primarily a detailed
annual water budget, and...
Ecosystem Services and Idaho’s Farmers - The purpose of this research is to
examine how farmers in southeastern Idaho use and value ecosystem services.
This project involved interviewing a sample of thirty farmers in southeastern
Idaho about...
This provides an example project illustrating the collider and rigidbody
functionality of Unity 5. The default.unity scene contains an inverted cube
(a cube with the normals reversed. Inside of the cube is a sphere
representing an ionic particle...
Prefab Camera Rig for a 135 degree field of view comprised of three 4:3
projectors with the left and right screens oriented 45 degrees from center.
This project also contains a modified first person controller adapted for the
camera rig.
This is a beta stage release of a Python library (using gdal, matplotlib,
numpy) for manipulating raster datasets, performing gradient analyses of DEMs
and producing georeferenced normal maps for Unity.
SlideProjector.unitypackage contains a prefab of a Projector object with a
customized shader capable of projecting animated or static textures onto
surfaces. The animation renderer alpha blends between frames. The projector
is intended to display...
This tool contains a static ProceduralTerrain class for building Unity
Terrain's with a bump mapped basemap texture (no detail maps). The
ProceduralTerrain class also includes functionality for building a Texture2D
normalmap from a 2d array of...
The SolarLunarTracking.unitypackage package for Unity 5 provides
astronomically accurate solar and lunar tracking. The tracking is used to
position lights and objects representing the sun and moon. The color
temperature of the sun light is...