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The primary objective of Idaho EPSCoR is to stimulate research in niche areas that can become fully competitive in the disciplinary and multidisciplinary research programs of the National Science Foundation and other relevant agencies. Idaho EPSCoR provides support for sustainable increases in Research and Development capacity and advances science and engineering capabilities within the state.
Here's a demonstration of a listview for Unity's new UI. Provides a sortable
list view interface for Unity's new UI system. The columns are type aware
such that the numerical values, datetimes, and timespans can be intelligently
sorted. The row...
CubicYFcolormapShader_*.unitypackage contains a prefab of a Quadwith a
customized shader capable of reading single channel float32 geotiff datasets
and applying a colormap with monotonically increasing luminance. Internally
the shader normalizes...
SimTimeControls.unitypackage contains a prefab of a UI Panel for representing
and controlling time. The time control functionality is primarily intended to
aid in the visualization of biophysical processes (e.g. a hydrology model of
a watershed...